Daily Doodle – 10/17/14

  • On October 17, 2014 ·
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Daily Doodle 10-17-14 Title

This title screen might look familiar. I resized it and adjusted the title for this game.

Daily Doodle 10-17-14 Menu

I’ve tinkered with different styles for the menu screens and I like this one so far. Some of this stuff might change depending on what I can accomplish in code.

Daily Doodle 10-17-14 Pause

This is the overlay that will pop up over the screen when paused.

Daily Doodle 10-17-14 Pause 2

Here’s that same overlay with a background behind it for some context.

Daily Doodle 10-17-14 Options

I probably don’t need to add an options page but I figured I’d at least put in some volume sliders. Still need to figure out how they’re going to work in code but I’ll cross that bridge soon enough.

Daily Doodle 10-17-14 Credits

I had the idea of doing a wanted poster for the menus for the last game and I think it works decently for the credits screen. Thinking I might add some nails or something to have the paper pinned up instead of just laying there.

I like working on this mini project but as it’s not exactly drawing (rather graphic design and coding) and that was kind of the point of starting the exercise, I’ve moved things around in the day so I’m drawing first.

Daily Doodle – 10/16/14

  • On October 16, 2014 ·
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Daily Doodle 10-16-14

I spent today sorting all the graphics I’ve made so far and dropping them into a new project in Stencyl. I’ve got the basics working of an infinite line of targets that switch expressions when you click on them. Next I need to add the score system, music and sound, and menu screens. I’m glad I didn’t leave all the coding until the very end. That very easily could have clogged up a step in prototyping this. Biggest pain in the butt was getting all the sprites sized properly. I’d settled on a standard size and halfway through realized I needed to go bigger. Then I needed to center them all and line up the changing expressions so there wouldn’t be any jitter when they swap. A handful required coding to put them all even on the ground. I’m satisfied I’ve gotten this much sorted out now but grumpy I’ve been dealing with tech instead of art. :/ I like making the Daily Doodles a mini project though I think the next one I’m going to make more related to my main project I’ve been working on so they don’t compete with each other.

WIP Wednesday – 10/15/14

  • On October 15, 2014 ·
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7 Deadly Sins WIP 1

7 Deadly Sins WIP 2

This week I’ve been going through each story in the 7 Deadly Sins anthology, making panel folders and doing pencils. I’m trying to do about 10 pages of this a day, feeling out what the characters look like and placing them solidly in each panel. I really want to have this stage done before moving to inks. I haven’t yet revisited the last story that was giving me trouble. Think I’ll get the rest nailed down and spend a day or two on it. As I’ve been going through  the early stories rely more on pictures while the later ones are more word heavy. I’ll probably trim text out where I can as I’d rather show instead of tell. It’s just some ideas tend to need more explaining than others.

Daily Doodle – 10/15/14

  • On October 15, 2014 ·
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Daily Doodle 10-15-14

Today’s Doodle consists of various backdrops for the shooting gallery game. The first one’s a fake meant to resemble a crappy fair game while the others are shots from around the area. We’ll see how well they drop into the game later. You’ll notice I left a box up top labeled “game size” because that’s how big the game screen came in when I scaled and multiplied it a couple times. (I work at a higher resolution and scale down) It’s a good thing to have open as you work to get an idea of what it’s going to be shrunken down to.

Daily Doodle – 10/14/14

  • On October 14, 2014 ·
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Daily Doodle 10-14-14

Today’s Daily Doodle is another set of shooting gallery targets. I’d like to add a little variety to the game when I put it together. It’s a good idea to pace myself, though, so I don’t start thinking up a million things I could add instead of actually doing the work to add stuff.

Daily Doodle – 10/13/14

  • On October 13, 2014 ·
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Daily Doodle 10-13-14

This week I’ve decided to focus the Daily Doodle on one project. I’m going to put together a flash shooting gallery game using what I made while working on Fennec Fox: Gunslinger. Each day I’ll post some art and hopefully on the final day I’ll have a prototype to share. Here we see the first bunch of targets. Some are good guys and some are bad guys. The top row are their “alive” states and the bottom are what they should swap to when you shoot them.

Daily Doodle – 10/12/14

  • On October 12, 2014 ·
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Daily Doodle 10-12-14

Today’s doodle is based on Friday’s where I decided animate the little pin up girl character. I played around a lot with this one and could have kept adding stuff to the point of making it a video clip instead of a gif. I think for this exercise I should keep animations short so I can focus on making longer animations for bigger projects.  This was just about the right length to enjoy working on for the afternoon.

Daily Doodle – 10/11/14

  • On October 11, 2014 ·
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Daily Doodle 10-11-14

A common drawing exercise is to make silhouettes and then try to form objects out of the shapes. Tonight I’ve been delving into abstraction. I’m not too comfortable with it, I think because I feel guilty when my drawings don’t resemble something, like enjoying making marks is self-indulgent. Then again there are plenty of artists who draw and then say, “You tell me what it means!”

Daily Doodle – 10/10/14

  • On October 10, 2014 ·
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Daily Doodle 10-10-14 Sketch

Today I was going to try animating a little pin up character and I realized I should probably try designing one first. Here’s the sketch layer.

Daily Doodle 10-10-14 Ink

I experimented with different brushes until I settled on a sable. It’s interesting how a design can evolve as you draw it over and over. The head was going to be round and Betty Boop-ish but turned more heart or almond-shaped.

Daily Doodle 10-10-14 Color

I really like this little character. I should keep drawing her and see what she turns into.

Daily Doodle – 10/09/14

  • On October 9, 2014 ·
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Daily Doodle for 10-09-14

Awhile back I was going to draw a comic about gremlins. I figured they’d be a good thing to doodle and play with. I made myself a little list of ideas like elemental gremlins, animal gremlins, etc. and this is what I came up with tonight. Kinda got stumped as to how to make the animals into something unique. Should have taken a more abstracted approach of just scribbling shapes into something and then made them fit the theme.